# What is Kosium?

A Fully Decentralized, Fast-Paced Third Person Shooter

## Introduction

Kosium is an anime cyberpunk themed fully decentralized shooter built with Unreal Engine on Ethereum. We are building the initial prototypes with marketplace asset packs and replacing with our own in game assets as they are completed. The setting is on a futuristic, dystopian Earth. In this future, advances in AI have increased income inequality to devastating levels on Earth, and the elite upper class of society choose to dominate and become oppressors of the common people. The organization known as Kosium was formed by 9,999 Pioneers, Earth's best and brightest pooled together from the lower rungs of society, with one common goal to fight or flee this tyranny.

Kosium is leading the new age of crypto gaming. Gone are the days of a centralized corporation dictating the roadmap, development, and monetization of a game. Gone are the days of purchasing in game assets that you don't own and that you can't sell securely. With Kosium, the community will ultimately determine the direction of the game and will truly own the means of production within the game, not a corporation.&#x20;

## Why is crypto gaming needed?

Centrally owned and operated games are not democracies, they're dictatorships. Some of these dictatorships might be fine for now, but a lot of them take advantage of this power to increase profit at the expense of the players. Any system that has this potential is fundamentally flawed, and that is one problem that crypto gaming sets out to solve.

By having a decentralized ledger of asset ownership, a secure way to trade these assets, and a DAO that can decide what type of development to fund, the power and the fundamental ownership no longer lies in the hands of a corporation but rather the community that is truly passionate about the game.

The assets also take on permanence. No central authority can shut it down. The game will survive as long as the community itself is alive. These are characteristics needed to truly own in game assets and to own a game itself.


# Kosium: Last Hope Overview

Kosium: Last Hope is a 5v5 PVP match based game and will be the first installment in the Kosium Metaverse

## Summary

Kosium: Last Hope is a 5v5 PVP play and earn shooter built with Unreal Engine on the Ethereum blockchain. Players will play as one of three classes, Ninja, Mystic, or Soldier, which each have different combat styles and abilities.&#x20;

This game will be free to play, but earning or purchasing in game assets, with the primary in game currency $KITS, allows players to experience more gameplay variety without creating an unfair advantage over new players. This keeps the game accessible to new players and prevents it becoming a pay to win game.

There will be a max supply of 100 guilds that passively generate Tiranium ($TRNM) and Dark Matter Energy Crystals ($DMEC), allow for up to 100 Pioneers to stake, compete in tournaments to win passive generation boosts, and sell in game equipment. In game equipment (weapons, armor, etc.) will be purchased from guilds using $KITS and $TRNM or earned from playing the game. These equipment items and guilds will be tokenized on Ethereum and distributed via an L2 solution.

![The First Level Design for Kosium: Last Hope](https://593991127-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzeD8ro44ZOVIgTbrcqkq%2Fuploads%2F9rJ4glEspK5DcHJ6Gps3%2FMap-Sketch-Final.png?alt=media\&token=9e986ea4-6169-465f-bd89-f3fb5444178c)

## Game Mode: Escape

Kosium Headquarters, the Pioneers' base, is being attacked by Earth's elite, the Oppressors. Each team spawns on opposite sides of the map. The Pioneers' goal is to build their ship and escape the Oppressors before Oppressor reinforcements arrive in 20 minutes. The Oppressors are trying to prevent the Pioneers from leaving. They can also win by destroying the Pioneers' base.

The Pioneers collect ship parts across the map at objectives A, B, and C, bring them back to their ship, and install them. After building 50% of the ship, a giant robot spawns for the Oppressors, marches directly to the Pioneers' ship, and begins attacking it. This forces a large team fight and gives the Oppressors a chance to gain some ground if they are behind. Upon reaching 100% of the ship built, the Pioneers have 3 minutes to finish the launch sequence. During this time, the Oppressors get a more advantageous spawn location to help them with their final push to stop the launch sequence.

There are several other iterations of this game mode currently being worked on, but the initial release will be close to the above design.

More maps and game modes will be developed after the game's initial release.

## Catering to All Gamers

### Free to Play

It is important to build a large player base since Kosium: Last Hope is a competitive 5v5 match based game. Thus we will offer a free to play version of the game with limited play to earn payouts. Season passes will also be available for purchase in KITS that allow for earning in game items for playing.

### Casual - Low and High Stakes

The casual game mode will have a higher $KITS payout for playing. It will also have an entry fee in $KITS for each player. The entry fees will go to the winning team after the match. This allows great players to quickly earn a lot of capital in the form of $KITS and progress their characters or earn a paycheck. A small 5% fee of the entry fees will go towards the DAO treasury.&#x20;

### Ranked

Ranked modes will have the highest play to earn payout. The ranking at the end of the season will determine the loot box rarity received by each player. If the player owns a Pioneer and has joined a guild, their rating at the end of the season will determine their guild's rating. The guild rating increases the passive income earned by that guild until the end of the next season.

### Tournament

Tournaments will only be accessible to guilds and Pioneer token holders. Regular tournaments will be held where the winner will be able to place a flat temporary tax on every other guild. This rewards active and engaged guilds and will also make for entertaining Twitch/YouTube content.

## Character Class

### Mystic

Mystics have been cybernetically altered with the ability to manipulate dark matter and fit the "mage" archetype within the Kosium universe. There will be three ability trees available to the Mystic class, control (medium skillcap), burst damage (high skillcap), and sustained damage (low skillcap).&#x20;

### Ninja

Ninjas have a close-ranged, fast paced dps focused combat design. Ninjas can progress in three separate ability trees corresponding to burst damage, deception, and mobility. All of which have a high skill ceiling.

### Soldier

Soldiers have a tank/dps focused design and are generally easy to play. Soldiers can progress in tank (low skillcap), sustained damage (medium skillcap), and utility (low skillcap) ability trees.


# In Game Economy

The Kosium economy is what puts ownership into the community's hands.

## Everything Runs on $KITS

Everything.

![](https://593991127-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzeD8ro44ZOVIgTbrcqkq%2Fuploads%2F6cRwQ5rlFYZliOrJOfvG%2FKosium%20Economy%20Detailed%20\(2\).png?alt=media\&token=774cd8fc-464c-470a-9341-128d2c481742)

### Supply

Supply starts at 1 billion $KITS. The DAO will dilute 2% annually (a vote can change this). Funds can be sent to any of the supply pools, used to fund game development, or burned as voted on by the community.

* Pioneers will passively generate $KITS for 2-3 years
* Investors, team, advisors, etc. will vest in a time locked contract
* PTE payouts will be allocated from a pool and will be used to incentivize gameplay during critical points of development
* \~25% of the initial supply of $KITS will be allocated for staking and LP incentives
* \~10% of the initial supply will go to the DAO treasury

### Burn

* In Game Equipment
  * Weapons, armor, etc. that allow for more gameplay variety
  * Minted in bulk and distributed individually via an Ethereum L2 solution
* Abilities&#x20;
  * Abilities for your character to use in game
  * Minted in bulk and distributed individually via an Ethereum L2 solution
* Wager/Tournament Fees
  * Players pay entry fees for high stakes gameplay and some small % of the pot is burned
* Pioneer Modifications
  * We can also charge $KITS for metadata modifications, upgrading Pioneers, etc. in the future
* Guild Modifications
  * We can add on chain aspects of guilds that are upgradeable with $KITS and have special in game benefits in the future as well

### Low Entry Cost for Casual Gamers

Both equipment and abilities will have a constant USDC price per item in order to keep entry costs low for casual Gamers

Also, items that casual players will own will be minted in bulk on ETH L1, deposited into a Layer 2 provider, and then sold individually to players. **This keeps fees for in game purchases to less than $1 per transaction. Casual players may never even know they are playing a crypto game.** To them, this will look like a traditional in game purchase with the added benefit of a liquid secondary market where they can sell their assets.

Kosium will also have a play to earn model, which will allow players to play the game for free and work their way up to enough $KITS to buy in game items, a season pass, etc. The best players will be able to work their way up to full armor sets and earn a significant paycheck without ever having to spend a dime on the game.

## Roles

A multi-tiered system provides for decentralized ownership, high stakes, and creates a number of different roles for every stakeholder.

### Kingpin

* Own a guild&#x20;
* Organize members to compete in order to tax other guilds&#x20;

### Early Investors&#x20;

* Own a pioneer&#x20;
* Collect passive generation of $KITS
* Lease their pioneer or play as it to earn a high rating for their guild&#x20;

### Competitive Players&#x20;

* Lease pioneers or purchase&#x20;
* Pioneers and join guilds in order to compete in high stakes tournaments&#x20;

### Middlemen&#x20;

* People who buy equipment in bulk from guilds, bridge it to the L2 we are using, and sell it in that L2’s marketplace to players&#x20;

### Casual Players&#x20;

* Play the core gameplay loop&#x20;
* Purchase a season pass&#x20;
* Purchase an additional set or two of armor to try other playstyles or to compete in ranked
* Earn $KITS through playing casual and ranked gameplay
  * The most competitive players will earn a sizeable income in $KITS for ranking well at the season end

## Why This Design?

Ethereum mainnet is by far the most well-tested blockchain to build on. Thus, this design keeps the most critical components of the economic system on layer 1 Ethereum. There won't be many transactions with these components, but the transactions made will have important consequences. Also with future scaling work done by the Ethereum Foundation, we believe this could bring down operating costs for these assets to very modest levels (i.e. less than $100 per year).

There is still a need for low fee transactions for the masses of casual gamers. This is where a Layer 2 solution for Ethereum comes into play. By minting weapons 1000's at a time and depositing into a layer 2 solution, the cost per item is drastically reduced. These items can then be sold for less than $1 fee per item. This design also allows the community to decide on a layer 2 solution later on when they are more built out and have a more professional, well-tested product.


# Future Expansion

In the future, Kosium can build into a number of different directions.

## Seasons

Each new season will bring with it new weapons, armor, weapon/armor enhancements, playstyles, abilities, and game modes. To support this, a new ERC1155 equipment contract will be deployed with each season. This will make the previous season's weapons invalid unless the community wants to build their own games on top of that data. This will create continual demand for Tiranium and other guild products. This revenue stream would typically flow to a centralized company, but instead it will now flow to the community that owns guilds, Pioneers, etc.

## ESports

Kosium: Last Hope has a perfect design for esports when the game is fully built out and polished. This could be a great way to turn this first game installment into an evergreen game that continually brings players into the Kosium universe of games. Towards this end, ranked seasons and tournaments will be regularly conducted. These will be streamed on Twitch and YouTube.

## Future Games

The data and economic systems for Kosium could be utilized as the first component in building a full sandbox MMORPG. This would only create more demand for tier 1 economic assets and more revenue for guilds. The same combat systems could also be utilized for future games.&#x20;

The community could also build their own games on top of the Kosium economic system and assets.&#x20;

## Decentralized Storyline

With a DAO token, it would be simple to add a smart contract that allows the community to dictate the storyline as it progresses. This could then be made into an anime, manga, or a story focused game with revenue streams flowing back to the DAO treasury.


# DAO Governance

Yup. Even this runs on $KITS.

## $KITS Governance Token

### Community Treasury

$KITS will be the ERC20 governance token for the Kosium metaverse. This contract will function as a community treasury as well that $KITS holders control. This treasury will print 2% $KITS annually.&#x20;

With the community treasury, $KITS holders can vote to fund future game development, smart contracts that extend the Kosium metaverse with a Play to Earn model utilizing KITS, tournament contracts, etc.&#x20;

The Kosium DAO will be able to collectively set prices on the in game equipment contracts as well. Almost every other parameter on the smart contracts for the economic system will be able to be voted on and set by the Kosium DAO.


# Tokenomics

## ERC20 Tokens

### $KITS - Kosium Credits

$KITS is our primary in-game/utility token for all transactions in the Kosium economy.

There will be a max supply of 1,000,000,000 KITS&#x20;

* Distribution %'s are still being decided upon

## ERC721 Tokens (NFT's)

### Pioneers

Out of 9,999 max Pioneers,

* 1000 are currently reserved for the $KOSIUM DAO treasury
* The first 500 are Genesis Pioneers
* 8,499 are available for public sale

### Guilds

* 100 max supply
* 100 Pioneers can join
* Pioneers can earn $KITS by participating in Guild events

## ERC1155 Tokens

### Season 1 Equipment

One contract will be deployed for all of the in game items (weapons, armor, etc.) for each season. These items will only be purchasable with $KITS from a guild with the appropriate blueprint level. The guild will receive all of the $KITS from the mint minus the Kosium DAO fee (\~5%).

### Ability Trees

One contract will be deployed for each ability tree for each class. All $KITS spent will go directly into the community treasury. Each ability will be unlocked in order, so each wallet address will be required to own the preceding ability tokens in order to mint the next one.


# Team/Key Partners

Team building is never finished, and we are still growing at a healthy pace at Kosium. We have expanded our game dev/art team recently and are still finding the balance between in-house team members and outside contractors in order to accelerate development.

#### Brett Cleary/Blingus - Founder/Dev

Blingus has done all of the development work for Kosium from its start in August. Website, smart contract, game development, discord bot development, fullstack development, and the generative art code was developed solely by Blingus. Blingus has also been the marketing lead as well since the conception of Kosium. Some key achievements over this timeframe are:

* The global launch of our Unreal Engine game demo and the holding of in game whitelist events with low latency and no crashes.&#x20;
* Conception of Kosium's brand (logo, colors, etc.)
* Growing Kosium to where it is today (1000's of followers across all social media)
* Recruiting a high quality team to help build the Kosium vision
* The successful launch of our flagship NFT collection, Kosium Pioneers, with extremely low gas fees (\~$50 for 5 mints at 100 gwei and $3k ETH)

#### FuzzyWizDum - Advisor

Fuzzy carries the Elite status within the Neo Tokyo community, which is one of the largest crypto gaming communities with a total market cap in excess of $300M. He is also one of the members of the research team in Neo Tokyo, constantly evaluating the potential of crypto gaming projects.

Fuzzy has been advising Kosium since early November and has contributed important insight that has significantly elevated the project.

#### Mizuri - 2D Artist

Mizuri is a renown artist who regularly works high profile brands such as Mortal Kombat 11, Warner Bros. Games, Marvel’s HitMonkey, Hulu, The Witcher Season 2 and NetflixANZ and has over 140k followers on his personal Instagram art account.

Mizuri has been working with Kosium since early October on 2D art, branding, and general design.

#### Ikigai - Community Manager

Ikigai is the result of a top secret chat bot AI Deep Learning project. Utilizing the latest technology in Deep Neural Networks, we have constructed the most advanced Discord AI chat bot known to man.

Iki keeps everyone in line, plays an important role in expanding Kosium's network, and ensures that community members have a great experience within Kosium.

#### Issa - 3D Artist

Issa has been working as a 3D artist on Kosium: Last Hope. He has been instrumental in developing our 3D art pipelines. You can see some of his VFX work in our latest gameplay videos!


# Roadmap

## Completed 2021 Q3

* Website, Discord, and other socials launched
* Team formed
* Generative art pipeline developed

## Completed 2021 Q4

* Unreal Engine multiplayer shooter game demo launched&#x20;
* In game events held for whitelist spots
* Flagship generative art NFT collection, the Kosium Pioneers, launched on Dec 5th
  * Launched on Ethereum L1 with extremely low gas fees ($50 for 5 mints at 100 gwei)

## 2022 Q1 Compiling

* ~~Expanding Game Dev Team~~
* ~~Fully tokenized in game economy designed~~
* $KITS release
* ~~Custom in game art sneak peeks~~<br>

## 2022 Q2/Q3 Building

* Weapon airdrop to Pioneer holders
* Armor airdrop to Pioneer holders
* Improved gameplay and mechanics
* Transition from prototype to alpha and alpha to beta
  * These will only be playable by Pioneer token holders
  * Alpha/Beta testers will be able to earn KITS and potentially other in game items by playing<br>

## 2022 Q4 Release

* Transition from beta to release
* Develop a competitive PVP scene
* Hold regular tournaments between guilds and stream on Twitch/post on YouTube
* Begin the first ranked season

## 2023+ Scaling <a href="#w-node-a6235a77-091b-962f-4994-b28cd2213b84-a0671b7b" id="w-node-a6235a77-091b-962f-4994-b28cd2213b84-a0671b7b"></a>

Opportunities for future growth:

* Decentralized storyline voted on by KITS holders
* Manga or anime portraying this decentralized storyline
* ESports/PVP focus
* Open world/sandbox type game that uses the same Kosium economic system and DAO


# FAQ

## How can I get involved?

The strength of crypto games lies in the strength of their community. By joining our community, you are actively supporting our vision for Kosium and the vision for decentralized gaming as a whole. Support comes in all forms. This can be minting assets, telling your friends about us, contributing time and effort to help us build Kosium, or playing/testing the game releases.

The community will soon truly own every aspect of Kosium. If that sounds appealing to you, get involved!


